Thursday 18 April 2013

Feedback.
56% for my storyboard was efficient, I was pleased with my result but after the feedback I received I realised I needed to give it all a much more thorough thought. I needed to be:
REALISTIC
I am no expert at animation, I am no expert at using the software,  I am the opposite, after a few workshops I have come to the conclusion animation is not my strong point so I need to drop the technical After Effects ideas and perhaps stick to a technique that is more playful. After all less is more sometimes. I also need to be more:
INNOVATIVE
After the circumstances at the beginning of the module, what with me missing the first week and then not understanding the brief, I felt I'd rushed my storyboard. Id racked my brains trying to think of some amazingly deep concept when in actual fact I could literally just be more abstract and innovative and let the music lead my animation.

I also need to remember to enjoy this module and answer the brief by responding in my own unique way. So sticking to my abstract space theme, and looking at abstract shapes and collision to the soundtrack I am going to look at using Stock Motion but using clay or hand drawn media instead. This could tone the seriousness of the track down quite a bit, and make the eeriness much more playful. 



Here are some examples I have found, however I am aiming for a less humorous response and using the play dough shapes to create different abstractions. 


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